Unity DESIGN.md
Brands
Creator-platform design with dark technical confidence and game-industry energy. Unity’s current web presence leans on black-and-white contrast, cool slate surfaces, bold product screenshots, and clean…
At a glance
- Group
- Brands
- Main color
- #7bc8ffBlue design systems
- Fonts
- InterSF Mono
Colors in this file
- #ffffff
background
- #111111
Unnamed
- #1a1f28
background
- #2a313d
Unnamed
- #a5acb8
Unnamed
- #d4dae3
Unnamed
- #7bc8ff
border-color
- #4ea9eb
Unnamed
- #78e6c8
Unnamed
- #8e82ff
Unnamed
Creator-platform design with dark technical confidence and game-industry energy. Unity’s current web presence leans on black-and-white contrast, cool slate surfaces, bold product screenshots, and clean creator-focused hierarchy.
1. Visual Theme & Atmosphere
Overall Aesthetic
Unity feels like serious tools for real-time creation. The brand frames a huge ecosystem of game development, monetization, cloud, and AI features inside a dark, product-led visual language. The experience is clean and modern, with enough edge to feel developer-oriented without becoming intimidating.
Mood & Feeling
- Creator-first: the platform should feel empowering and practical
- Technical: product credibility matters more than lifestyle gloss
- Current: AI, multiplayer, and growth tooling feel integrated into one system
- Community-aware: documentation, learning, and showcase content feel approachable
- Confident: strong monochrome contrast anchors the entire experience
Design Density
Medium density. Unity surfaces often mix feature summaries, product entry points, and documentation pathways, but visual clarity remains strong because the design stays modular and contrast-driven.
Visual Character
- Black, white, and cool gray dominate the core UI
- Product screenshots and real game imagery add most of the color
- Rounded panels and cards create a softer technical feel
- Navigation and CTAs are clean and understated
- Layouts are modular, simple, and product-forward
2. Color Palette & Roles
Core Brand Palette
| Token | Hex | Role |
|---|---|---|
--unity-black | #111111 | Primary dark background |
--unity-white | #FFFFFF | Primary light foreground / surface |
--slate-900 | #1A1F28 | Dense dark card / navbar surface |
--slate-700 | #2A313D | Secondary dark surface |
--slate-400 | #A5ACB8 | Secondary text |
--slate-200 | #D4DAE3 | Borders and soft separators |
Supporting Accents
| Token | Hex | Role |
|---|---|---|
--creator-blue | #7BC8FF | Product accent, info highlight |
--creator-blue-dark | #4EA9EB | Hover / active highlight |
--mint | #78E6C8 | Success accent / soft emphasis |
--violet | #8E82FF | AI / experimental category accent |
Semantic Colors
| Token | Hex | Role |
|---|---|---|
--success | #2EC27E | Success |
--warning | #F2B544 | Warning |
--danger | #E5484D | Error / destructive |
Color Usage Rules
- Let black and white define the structure.
- Use accent colors sparingly to point at features or categories.
- Allow product screenshots and game stills to provide most of the visual color.
- Avoid rainbow UI; Unity feels strongest when the interface itself stays restrained.
3. Typography Rules
Font Stack
css/* Unity-style digital product sans */
--font-sans: Inter, 'Helvetica Neue', Arial, sans-serif;
--font-mono: 'SF Mono', 'Roboto Mono', Menlo, Consolas, monospace;
Type Scale
| Element | Size | Weight | Line Height | Letter Spacing | Usage |
|---|---|---|---|---|---|
| Hero Display | 56px | 700 | 1.02 | -0.03em | Homepage hero |
| Page Title | 42px | 700 | 1.08 | -0.02em | Major title |
| Section Title | 30px | 600 | 1.15 | -0.01em | Product section title |
| Card Title | 22px | 600 | 1.2 | -0.01em | Feature / card heading |
| Subsection | 18px | 600 | 1.35 | 0 | Support heading |
| Body | 16px | 400 | 1.6 | 0 | Main content |
| Small Body | 14px | 400 | 1.5 | 0 | Secondary content |
| Label | 14px | 600 | 1.3 | 0.01em | Buttons and nav |
| Code | 13px | 400 | 1.5 | 0 | Technical references |
Typography Philosophy
Unity typography is modern, clean, and platform-oriented. The goal is to support long technical reading, product discovery, and creator education without visual noise.
Practical Rules
- Use bold headlines, but keep body copy pragmatic.
- Favor clean, compact labels for product actions.
- Let screenshots and diagrams carry the expressive tone.
- Keep mono styles reserved for docs and API-adjacent surfaces.
4. Component Stylings
Buttons
Primary Button
css.button-primary {
background: #FFFFFF;
color: #111111;
min-height: 44px;
padding: 0 18px;
border: 1px solid #FFFFFF;
border-radius: 999px;
font: 600 14px/1 Inter, sans-serif;
}
.button-primary:hover {
background: #E8EDF3;
}
.button-primary:focus-visible {
outline: none;
box-shadow: 0 0 0 3px rgba(123, 200, 255, 0.25);
}
Secondary Button
css.button-secondary {
background: transparent;
color: #FFFFFF;
min-height: 44px;
padding: 0 18px;
border: 1px solid #A5ACB8;
border-radius: 999px;
font-weight: 600;
}
.button-secondary:hover {
border-color: #FFFFFF;
}
Inputs
Text Input
css.input {
width: 100%;
min-height: 44px;
padding: 0 14px;
background: #1A1F28;
color: #FFFFFF;
border: 1px solid #2A313D;
border-radius: 14px;
font: 400 16px/1.2 Inter, sans-serif;
}
.input:focus {
outline: none;
border-color: #7BC8FF;
box-shadow: 0 0 0 3px rgba(123, 200, 255, 0.14);
}
.input::placeholder {
color: #A5ACB8;
}
Cards and Product Frames
Feature Card
css.card {
background: #1A1F28;
color: #FFFFFF;
border: 1px solid #2A313D;
border-radius: 24px;
padding: 24px;
}
Documentation Panel
css.docs-panel {
background: #FFFFFF;
color: #111111;
border: 1px solid #D4DAE3;
border-radius: 20px;
padding: 24px;
}
5. Layout Principles
Spacing Scale
| Token | Value | Usage |
|---|---|---|
--space-1 | 4px | Fine alignment |
--space-2 | 8px | Tight grouping |
--space-4 | 16px | Core spacing |
--space-5 | 24px | Card spacing |
--space-6 | 32px | Section spacing |
--space-8 | 48px | Major grouping |
--space-10 | 64px | Large layout rhythm |
Layout Rules
- Build clear lanes for develop, deploy, and grow narratives.
- Alternate dark feature sections with lighter docs or learning surfaces.
- Use screenshots generously, but keep frames clean.
- Keep creator pathways obvious: engine, ads, learn, docs, community.
6. Depth & Elevation
Surface Hierarchy
| Level | Treatment | Use |
|---|---|---|
| Dark base | black or slate | Hero and product sections |
| Dark card | bordered slate surface | Feature modules |
| Light docs panel | white with subtle border | Documentation / learning |
| Accent callout | cool accent hint + border | AI / product spotlight |
Shadow System
css.shadow-dark {
box-shadow: 0 12px 24px rgba(0, 0, 0, 0.24);
}
.shadow-light {
box-shadow: 0 8px 18px rgba(17, 17, 17, 0.08);
}
Depth Rules
- Dark cards can rely on border and contrast before heavy shadow.
- Light documentation surfaces should feel calm, not glossy.
- Let screenshots create spatial richness instead of stacking too many card treatments.
7. Do's and Don'ts
Do
- Keep the UI itself restrained and creator-focused.
- Use dark surfaces confidently.
- Let screenshots and game visuals inject color and excitement.
- Maintain simple, strong CTA patterns.
- Separate learning, docs, and product areas clearly.
Don't
- Overdecorate navigation or basic surfaces.
- Use too many bright accents at once.
- Make technical content feel corporate or lifeless.
- Turn every card into a separate visual experiment.
- Lose readability in the pursuit of cinematic styling.
8. Responsive Behavior
Responsive Rules
- Stack dark feature cards cleanly on tablet and mobile.
- Keep hero copy brief enough to wrap elegantly.
- Maintain strong button contrast on dark backgrounds.
- Let screenshots resize within generous rounded frames.
- Keep docs and learn surfaces usable without forcing dense mobile tables.
Mobile Character
Unity on mobile should still feel like a professional creator platform. The dark palette, bold screenshots, and simple pathways should remain intact even when everything stacks vertically.
9. Agent Prompt Guide
Quick Reference
- Mood: creator-first, technical, modern, dark
- Core palette: black, white, cool slate
- Accent use: minimal blue, mint, or violet highlights
- Typography: clean modern sans
- Layout: modular product and docs bands
- Components: pill buttons, dark cards, screenshot-led sections
Prompt Snippet
textDesign this interface in the style of Unity's current web presence. Use a black-and-white creator-platform foundation, cool slate cards, restrained accent colors, bold product screenshots, and clean Inter-style typography. The result should feel technical, modern, and practical for game developers rather than generic SaaS or flashy consumer branding.Use it with your agent
Save the file as DESIGN.md in your project root, then ask your agent to follow it for UI work. Or let the agent fetch it over MCP.
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