UI SKILLBOOK

Skills

Practical instructions for better interface work.

01

12-principles-of-animationExternal

Apply Disney's 12 animation principles to web interfaces to make motion feel natural, organic, and human.

Motion · Interaction · Visual
02

60fps-animationExternal

Web animation performance guidance for avoiding layout thrashing and reaching smooth 60/120fps motion with compositor-friendly techniques.

Motion · Performance · Layout
03

accessibilityExternal

Audit and improve web accessibility following WCAG 2.2 guidelines. Use when asked to "improve accessibility", "a11y audit", "WCAG compliance", "screen reader support", "keyboard navigation", or "make accessible".

Accessibility · Layout · Taste
04

accessibility-diffExternal

Regression check that diffs a live page's accessibility violations against a baseline from uncommitted changes or a branch.

Accessibility · Layout
05

accessibility-scanExternal

Run the AccessLint rule engine against a live page and return a worklist of WCAG 2.2 violations grounded to DOM selectors and source locations.

Accessibility · Layout
06

accessible-focus-states

Keep a visible, high-contrast focus indicator on every interactive element, without a generic browser outline or none at all.

Accessibility · Interaction
07

accessible-animationExternal

Tiered reduced-motion patterns for CSS, GSAP, Framer Motion, Lenis, and other web animation systems.

Accessibility · Motion · Layout
08

adaptExternal

Adapt designs across breakpoints, device contexts, and platform constraints with responsive interaction quality.

Interaction · Design Systems · Layout
09

agent-browserExternal

Browser automation CLI for AI agents for navigation, form actions, extraction, screenshots, QA, and app testing.

Layout
10

emilkowalski-animateExternal

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.

Motion · Interaction · Taste
11

pbakaus-animateExternal

Enhance UX with purposeful animation and micro-interactions that support usability and delight.

Motion · Interaction · Layout
12

animate-expoExternal

Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use animate.

Motion · Interaction · Layout
13

animation-on-scrollExternal

Use when you need scroll-driven motion that feels intentional instead of noisy or overdone.

Motion · Interaction · Layout
14

animation-systemsExternal

Use when building a coherent animation system instead of one-off motion tweaks.

Motion · Design Systems · Layout
15

animation-vocabularyExternal

Sharpen motion language so animation choices feel deliberate and consistent.

Motion · Visual · Taste
16

antfuExternal

Anthony Fu's opinionated tooling and conventions for JavaScript/TypeScript projects.

Layout · Performance
17

antfu-designExternal

antfu-style design conventions, broadened. UnoCSS-first, class-based semantic tokens with dual light/dark for tooling and devtools UIs, plus design-read, anti-slop, and micro-interaction polish for landing pages and product surfaces. Use when building or refactoring any interface with UnoCSS.

Layout · Taste · Visual
18

anti-ai-slop-writingExternal

Produce human-sounding text that avoids detectable AI patterns with banned vocabulary, structural variety, and voice calibration.

Taste
19

anti-slopExternal

Detect and remove AI writing tells from prose while preserving the author's voice in blogs, docs, emails, and reports.

Taste
20

apple-designExternal

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

Motion · Interaction · Visual
21

apply-design-systemExternal

Reconnect an existing Figma design to published design system components instead of detached layers, local wrappers, or one-off assets.

Design Systems · Taste · Layout
22

ascii-animationExternal

This skill should be used when the user asks to "make an ASCII animation", "build a terminal/CLI intro or loader", "convert an image or video to ASCII art", "add an ASCII shader/post-effect to a canvas or Three.js scene", "create retro/hacker text-character motion", or "animate text characters with a brightness ramp". Covers generative ASCII fields, image/video/3D-to-ASCII, and animated character art for both web and terminal.

Motion · Layout
23

ask-mattExternal

Router that picks the right Matt Pocock engineering flow for the current task.

Design Systems · Layout
24

ask-sonnerExternal

Guide to Sonner, the React toast library — install and wire up the Toaster, pick the right toast() call, promise and loading toasts, updating, dismissing and persisting toasts, styling, theming and icons, positioning and multiple toasters. Use when working with Sonner or troubleshooting it — toasts that don't appear, appear twice, lose their styles, ignore Tailwind classes, sit behind a modal, or don't follow dark mode.

Layout · Interaction
25

auditExternal

Run technical UI quality audits across accessibility, performance, theming, responsive behavior, and anti-patterns.

Accessibility · Performance
26

audit-and-fixExternal

Accessibility auditing and remediation workflow that combines detection, prioritization, and practical fixes for WCAG issues.

Accessibility · Layout
27

audit-design-systemExternal

Audit a Figma screen or component for design-system drift, including missing shared components, local overrides, and unbound tokens.

Design Systems · Taste · Layout
28

balise-ux-writingExternal

Reviews, rewrites, creates, harmonizes, and implements user-centered interface copy across design files, screenshots, product specifications, source code, localization catalogs, prototypes, and rendered applications. Use for buttons, navigation, forms, errors, empty states, onboarding, confirmations, settings, consent, notifications, help, and system feedback while preserving product behavior, terminology, voice, accessibility, localization, legal meaning, component structure, and implementation constraints.

Taste · Layout · Accessibility
29

banner-designExternal

Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses ui-ux-pro-max, frontend-design, ai-artist, ai-multimodal skills.

Visual · Design Systems · Layout
30

baseline-uiExternal

Quickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass.

Design Systems · Visual · Taste
31

beautiful-shadowsExternal

Use when a UI needs better depth, elevation, and shadow treatment without looking muddy.

Visual · Taste · Layout
32

bencium-innovative-ux-designerExternal

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Visual · Design Systems · Layout
33

best-practicesExternal

Apply modern web development best practices for security, compatibility, and code quality. Use when asked to "apply best practices", "security audit", "modernize code", "code quality review", or "check for vulnerabilities".

Performance · Layout · Taste
34

better-accessibilityExternal

Review and improve focus states, keyboard support, ARIA, forms, screen readers, hit areas, and motion accessibility.

Accessibility · Interaction
35

better-colorsExternal

OKLCH color space for web projects. Convert hex/rgb/hsl to oklch, generate palettes, check contrast, handle gamut boundaries, and theme with Tailwind v4. Triggers on oklch, color conversion, palette generation, contrast ratio, gamut, display p3, design tokens, hue drift, chroma, dark mode colors.

Visual · Accessibility · Design Systems
36

better-interfaceExternal

Run a holistic interface review across accessibility, layout, writing, typography, color, and visual polish.

Visual · Accessibility · Design Systems · Taste
37

better-layoutExternal

Improve interface structure through grouping, alignment, reading order, progressive disclosure, and adaptive responsive layouts.

Design Systems · Visual · Layout
38

better-typographyExternal

Web typography from choosing fonts to spacing, wrapping and accessibility. Use when picking or pairing typefaces, configuring variable fonts or OpenType features, setting up a type scale, styling text in components, truncating text, styling underlines, selection, placeholders or carets, or reviewing frontend code for typography. Triggers on typography, fonts, font formats, woff2, variable fonts, font-weight, opentype, font-feature-settings, letter-spacing, line-height, type scale, tabular numbers, text-wrap, truncation, line clamp, underlines, text-decoration, text selection, iOS input zoom, font smoothing, text contrast, measure, line length, text-box, smart punctuation, drop cap.

Typography · Visual · Accessibility
39

better-uiExternal

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, image outlines, box shadows.

Visual · Interaction · Motion
40

better-writingExternal

Improve UX writing for interface labels, errors, empty states, settings, notifications, and product voice consistency.

Layout · Accessibility · Taste
41

bolderExternal

Increase visual impact and personality for interfaces that feel too safe, bland, or generic.

Visual · Interaction · Taste
42

bragExternal

Turn a finished project into a short shareable launch video with motion, music, and copy.

Motion · Layout
43

brandExternal

Brand voice, visual identity, messaging frameworks, asset management, brand consistency. Activate for branded content, tone of voice, marketing assets, brand compliance, style guides.

Visual · Design Systems · Layout
44

brandkitExternal

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.

Visual · Design Systems · Layout
45

breakExternal

Answers "does this survive?" for one component. Renders it on a page in every state real use can put it in, and hands that page over as a visual report of what broke.

Layout · Taste · Visual
46

broExternal

Re-explain the previous assistant message in a much simpler, plain-language version when the last answer was too dense.

Taste · Interaction
47

budgeExternal

Use when making single-property CSS or Tailwind visual changes in Next.js App Router projects. Presents a floating control widget for live tuning before persisting.

Visual · Layout
48

build-primitiveExternal

Build foundational UI primitives from scratch with strong ARIA, keyboard, focus, and state handling.

Accessibility · Interaction · Design Systems · Layout
49

canvas-designExternal

Create original visual designs and art on digital canvases using design philosophy, focusing on form, space, and color.

Visual · Interaction · Layout
50

cc-figma-componentExternal

Generate variable-bound Figma component sets from component-contract definitions after the token collections exist.

Design Systems · Layout
51

cc-figma-tokensExternal

Build or update Figma Primitive and Semantic variable collections from component-contracts token files.

Design Systems · Visual · Layout
52

clarifyExternal

Improve labels, microcopy, and UX messaging so interface text is clearer and easier to act on.

Interaction · Design Systems · Layout
53

cobejsExternal

Use when building lightweight animated globe or orb visuals with Cobe.

Visual · Layout
54

codebase-designExternal

Guidance for designing deep modules with small interfaces and clean seams.

Design Systems
55

color-contrast-for-taste

Use accessible contrast ratios as a floor, then build restrained hierarchy on top of them rather than treating them as the whole job.

Visual · Accessibility · Taste
56

colorizeExternal

Introduce strategic color systems to interfaces that feel dull, monochrome, or visually flat.

Visual · Design Systems
57

compact-landingExternal

Build compact premium landing pages with clear CTA hierarchy, quiet typography, and minimal visual noise.

Visual · Taste · Typography · Layout
58

company-logosExternal

Use when laying out logos, trust rows, or brand collections in a clean and balanced way.

Design Systems · Visual · Layout
59

container-linesExternal

Use when using borders and container structure as part of the visual system.

Design Systems · Visual · Layout
60

contrast-checkerExternal

Compatibility listing for contrast-checker installs from AccessLint's marketplace skill set.

Accessibility · Visual
61

core-web-vitalsExternal

Optimize Core Web Vitals (LCP, INP, CLS) for better page experience using field and lab evidence. Use when asked to "improve Core Web Vitals", "fix LCP", "reduce CLS", "optimize INP", "page experience optimization", or "fix layout shifts".

Performance · Layout · Taste
62

create-adaptable-composableExternal

Create library-grade Vue composables that support plain values, refs, and getters with predictable reactivity.

Layout
63

create-anatomyExternal

Generate a visual anatomy annotation in Figma showing numbered markers on a component instance with an attribute table. Use when the user mentions anatomy, anatomy annotation, component anatomy, create anatomy, or wants to annotate a component's structural elements.

Design Systems · Layout · Accessibility
64

create-design-mdExternal

Create or update a DESIGN.md from an existing product repository or public website, with evidence-based design tokens and guidance.

Design Systems · Visual
65

create-voiceExternal

Generate VoiceOver, TalkBack, and ARIA screen reader specs in Figma with focus order, property tables, and announcements by component state.

Accessibility · Design Systems · Layout
66

critiqueExternal

Evaluate design quality with structured UX scoring, persona checks, and actionable remediation guidance.

Visual · Taste
67

daisyuiExternal

Official daisyUI component library skill, providing docs, class names, examples and code examples to generate better daisyUI code.

Visual · Layout
68

dashboard-information-density

Fit more real information on screen without it reading as cluttered, by controlling hierarchy instead of shrinking everything uniformly.

Layout · Design Systems
69

data-table-scannability

Structure table rows and columns so the eye can scan down and across without losing its place.

Layout · Visual
70

define-goalExternal

Help the user define a concrete, measurable goal before starting work, especially when they ask to use the goal tool, create a goal, set an objective, clarify success criteria, or turn a fuzzy intention into a quantitative outcome. Use this skill for goal creation and goal refinement only; it does not manage durable snapshots, decision logs, or long-running execution artifacts.

Design Systems
71

delightExternal

Add personality and memorable moments through thoughtful interaction details and emotional UX touches.

Interaction · Motion · Taste
72

designExternal

Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.

Visual · Design Systems · Layout
73

design-first-ui-promptingExternal

Use when you want to turn a product goal into a design-first UI prompt with clear layout, type, color, and constraint choices.

Visual · Design Systems · Layout
74

design-labExternal

Interactive design exploration workflow: conduct interviews, generate variants, and refine UI designs through feedback.

Visual · Interaction · Design Systems
75

design-reviewExternal

Run a sharp, prioritized design critique of a UI — a URL, a screenshot/image, or a component file — covering visual hierarchy, typography, spacing, color & contrast, motion, component states, responsiveness, accessibility, and brand consistency. Returns findings ranked from blocking to polish, each with a specific fix; can optionally apply the fixes to code. Use when the user asks to review/critique a design, page, screen, component, or screenshot, or to check craft/accessibility before shipping.

Visual · Taste · Accessibility
76

design-systemExternal

Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.

Visual · Design Systems · Layout
77

taste-skillExternal

Senior UI/UX frontend skill that enforces anti-slop design decisions, motion quality, and architecture discipline.

Taste · Visual · Layout
78

deslopExternal

Remove AI writing patterns from prose so drafts, edits, and reviews sound like a specific human wrote them.

Taste
79

diagnosing-bugsExternal

Systematic bug diagnosis through reproduce, minimize, hypothesize, instrument, and fix.

Layout
80

distillExternal

Simplify noisy interfaces by removing non-essential complexity and restoring clear visual focus.

Design Systems · Interaction · Taste
81

domain-modelingExternal

Builds and sharpens project domain models and terminology.

Design Systems · Layout
82

effectExternal

Opinionated guidance for building production TypeScript applications with Effect v4, including workflows, services, layers, schemas, configuration, scheduling, caching, streams, HTTP clients, and tests.

Design Systems
83

emil-design-engExternal

Emil Kowalski's design-engineering philosophy for UI polish, components, animation, and production-ready frontend craft.

Taste · Visual
84

empty-state-design

Treat empty states as an onboarding opportunity, not a placeholder to fill later.

Visual · Taste
85

engineeringExternal

Routing bundle for code work covering planning, debugging, TDD, architecture, and execution flows.

Design Systems
86

explain-interfaceExternal

Answers how was this built about an interface. Give it a URL and name the thing you're curious about, and it reads the layers that produce the effect. Reads the whole frontend instead when you don't name a thing. From a screenshot it reconstructs rather than reads and says so.

Taste · Layout · Visual · Design Systems
87

figma-code-connectExternal

Creates and maintains Figma Code Connect template files that map Figma components to code snippets. Use when the user mentions Code Connect, Figma component mapping, design-to-code translation, or asks to create/update .figma.ts or .figma.js files.

Visual · Design Systems · Layout
88

figma-create-new-fileExternal

**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `create_new_file` tool call. NEVER call `create_new_file` directly without loading this skill first. Trigger whenever the user wants a new blank Figma file — a new design, FigJam, or Slides file — or when you need a fresh file before calling `use_figma`. Usage — /figma-create-new-file [editorType] [fileName] (e.g. /figma-create-new-file figjam My Whiteboard, /figma-create-new-file slides Q3 Review)

Visual · Design Systems · Layout
89

figma-design-to-codeExternal

**MANDATORY prerequisite** — you MUST invoke this skill BEFORE calling the `get_design_context` Figma MCP tool. You MUST trigger this skill whenever the user wants to implement, build, port, or code up a Figma design as code. Example prompts (not exhaustive) are 'implement this Figma design', 'build this screen from Figma', 'turn this Figma into code', 'design to code'. This skill provides critical instructions and steps to the agent on how to correctly implement Figma designs in code and must NOT be skipped.

Visual · Design Systems · Layout
90

figma-generate-designExternal

Translate pages and multi-section layouts into Figma by discovering design system components, variables, and assembling screens section by section.

Design Systems · Visual · Layout
91

figma-generate-diagramExternal

MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram — flowchart, architecture diagram, sequence diagram, ERD or entity-relationship diagram, state diagram or state machine, gantt chart, or timeline. Also trigger when the user mentions Mermaid syntax or wants a system architecture, decision tree, dependency graph, API call flow, auth handshake, schema, or pipeline visualized in FigJam. Routes to type-specific guidance, sets universal Mermaid constraints, and tells you when to use a different diagram type or skip the tool entirely (mindmaps, pie charts, class diagrams, etc.).

Visual · Design Systems · Layout
92

figma-generate-libraryExternal

Build or update a professional design system in Figma from a codebase, including tokens, variant sets, theming, and component libraries.

Design Systems · Taste · Layout
93

figma-implement-motionExternal

Translates Figma motion and animations into production-ready application code. Use when implementing animation/motion from a Figma design — user mentions "implement this motion", "add animation from Figma", "animate this component", provides a Figma URL whose node is animated, or when `get_design_context` returns motion data or instructs you to call `get_motion_context`.

Motion · Layout
94

figma-swiftuiExternal

SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or pushing SwiftUI views / screens / tokens back into a Figma file (code → design). Triggers on phrases like 'implement this Figma design in SwiftUI', 'build this screen in Swift', 'push this SwiftUI view to Figma', 'mirror my Swift code in a Figma file', or whenever a Figma URL appears alongside `.swift` files / an `.xcodeproj`. Routes to a direction-specific reference doc; loads alongside `figma-use` for the code → design path.

Visual · Design Systems · Layout
95

figma-useExternal

Mandatory prerequisite before every use_figma call — plugin API rules for creating, editing, and inspecting Figma files through MCP.

Design Systems · Layout
96

figma-use-figjamExternal

This skill helps agents use Figma's use_figma MCP tool in the FigJam context. Can be used alongside figma-use which has foundational context for using the use_figma tool.

Visual · Design Systems · Layout
97

figma-use-motionExternal

Motion / animation context for the `use_figma` MCP tool — animating Figma nodes via manual keyframes, animation styles, easing, and timeline duration. Load alongside figma-use whenever a task involves adding, editing, or inspecting animation on a node.

Motion · Layout
98

figma-use-slidesExternal

This skill helps agents use Figma's use_figma MCP tool in the Slides context. Can be used alongside figma-use which has foundational context for using the use_figma tool.

Visual · Design Systems · Layout
99

find-animation-opportunitiesExternal

Find high-conviction opportunities for useful interface motion while rejecting animation that adds noise or slows users down.

Motion · Interaction · Taste
100

fixing-accessibilityExternal

Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance.

Accessibility · Layout
101

fixing-metadataExternal

Audit and fix page metadata including titles, meta descriptions, Open Graph, Twitter cards, canonical URLs, and JSON-LD structured data. Use when shipping new pages or fixing SEO and social preview issues.

Design Systems · Layout
102

fixing-motion-performanceExternal

Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects. Use when animations stutter, transitions jank, or reviewing CSS/JS animation performance.

Motion · Performance · Layout
103

form-field-validation-timing

Validate at the right moment — not on every keystroke, not only on submit.

Forms · Interaction
104

frontend-designExternal

Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code and UI design that avoids generic AI aesthetics.

Visual · Design Systems · Layout
105

frontend-slidesExternal

Create animation-rich HTML presentations from scratch or convert PPT/PPTX files into polished web slides.

Motion · Visual · Layout
106

frontend-ui-engineeringExternal

Frontend UI engineering guidance covering component architecture, responsive design, accessibility, and maintainable implementation patterns.

Layout · Design Systems · Accessibility
107

output-skillExternal

Enforces complete, non-truncated code output and blocks placeholder or half-finished responses.

Layout
108

gc-minimal-zine-poster-v0-1External

Generate quiet minimal zine-style editorial poster prompts and matching raster images from themes, moods, objects, photos, or content briefs.

Visual · Typography
109

generate-project-planExternal

Generate a FigJam project plan board from a PRD plus codebase context. Interactive flow: research → propose sections → per-section deep research → per-section content + block-shape proposal → create FigJam → skeleton → fill → diagrams → wrap. Each content block (section, nested section, intro callout, table, multi-column text, sticky column, diagram section, metadata strip) has its own subskill reference file. Use when the user asks for 'project plan in FigJam', 'interactive project plan', '/generate-project-plan', or provides a PRD and wants per-section confirmation on content + rendering.

Layout · Taste · Visual
110

generating-sounds-with-aiExternal

Audit Web Audio API code for procedural sound synthesis quality, UX decisions, and parameter best practices.

Interaction · Layout
111

gh-stackExternal

Manage stacked branches and dependent pull requests with the gh stack GitHub CLI extension.

Design Systems
112

glassmorphismExternal

This skill should be used when the user asks to "add a glassmorphism effect", "frosted glass UI", "Apple liquid glass style", "frosted blur card", "translucent glass panel animation", "make a frosted nav bar", "build a glass modal/dialog", "animate a glass card on hover", or "add a refracting liquid-glass hero". Covers frosted translucent panels with backdrop-filter blur, edge/specular highlights, SVG liquid-glass refraction, motion on hover/scroll/enter, and accessible reduced-transparency fallbacks.

Motion · Layout
113

gpt-tasteskillExternal

High-agency UX/UI skill with strict layout variance, typography, and GSAP motion engineering constraints.

Taste · Design Systems · Layout
114

grill-with-docsExternal

Sharpens the domain model and updates supporting docs while grilling through design choices.

Design Systems
115

gsapExternal

Use when implementing motion with GSAP and you want practical animation structure and sequencing guidance.

Motion · Layout · Interaction
116

gsap-coreExternal

Official GSAP core API guidance for gsap.to(), from(), easing, stagger, matchMedia, and responsive or reduced-motion animation patterns.

Motion · Interaction · Layout
117

gsap-frameworksExternal

Official GSAP guidance for Vue, Nuxt, Svelte, and SvelteKit lifecycle setup, scoped selectors, and cleanup on unmount.

Motion · Layout
118

gsap-performanceExternal

Official GSAP performance guidance for compositor-friendly transforms, quickTo, stagger batching, and smooth 60fps animation.

Motion · Performance · Layout
119

gsap-pluginsExternal

Official GSAP plugin guidance for Flip, Draggable, ScrollSmoother, SplitText, SVG tools, CustomEase, and gsap.registerPlugin() usage.

Motion · Interaction · Layout
120

gsap-reactExternal

Official GSAP guidance for React and Next.js with useGSAP, refs, gsap.context(), contextSafe callbacks, and SSR-safe cleanup.

Motion · Layout
121

gsap-scrolltriggerExternal

Official ScrollTrigger guidance for scroll-linked animation, pinning, scrub, batch triggers, and horizontal containerAnimation patterns.

Motion · Interaction · Layout
122

gsap-scrolltrigger-storytellingExternal

Use when building scroll-based storytelling sections with GSAP ScrollTrigger.

Motion · Interaction · Layout
123

gsap-timelineExternal

Official GSAP timeline guidance for sequencing, position parameters, labels, nesting, and playback control with gsap.timeline().

Motion · Taste · Layout
124

gsap-utilsExternal

Official gsap.utils guidance for clamp, mapRange, snap, distribute, selector scoping, and other animation math helpers.

Motion · Layout
125

gsap-webExternal

GSAP guidance for code-driven web motion, including timelines, ScrollTrigger, SplitText, Flip, and smooth-scroll synchronization.

Motion · Interaction · Layout
126

hardenExternal

Make interfaces production-ready with robust empty states, edge cases, errors, onboarding, and i18n resilience.

Design Systems · Layout
127

soft-skillExternal

High-end visual design guidance for premium typography, spacing, depth, and animation systems.

Taste · Visual
128

human-reviewExternal

Open HTML, Markdown, or localhost pages in the browser so the user can edit text directly, leave anchored comments, and send all feedback back in one batch.

Taste · Layout
129

humanizeExternal

Remove signs of AI-generated writing from prose and audit docs folders for slop across content, language, style, and rhetoric.

Taste
130

blader-humanizerExternal

Rewrite AI-sounding text so it reads naturally without changing meaning, based on Wikipedia's signs of AI writing.

Taste
131

aboudjem-humanizerExternal

Detect 53 AI writing patterns and rewrite text in five voice profiles, with optional scoring and in-place Markdown editing.

Taste
132

i-have-adhdExternal

Shape output for a reader with ADHD by leading with the next action, numbering steps, suppressing tangents, and making progress visible.

Visual
133

image-to-code-skillExternal

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

Visual · Taste · Layout
134

imagegen-frontend-mobileExternal

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.

Visual · Taste · Layout
135

imagegen-frontend-webExternal

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.

Visual · Taste · Layout
136

impeccableExternal

Flagship design skill for production-grade, anti-generic frontend interfaces with strong craft and consistency.

Taste · Visual · Design Systems
137

improveExternal

Survey any codebase as a senior advisor and produce prioritized, self-contained implementation plans for OTHER models/agents to execute. Strictly read-only on source code — never implements, fixes, or refactors anything itself. Use when asked to audit a codebase, find improvement opportunities (bugs, security, performance, test coverage, tech debt, migrations, DX), suggest features or take the project next, or generate handoff plans for another agent to implement.

Design Systems
138

improve-animationsExternal

Survey a codebase's animation and motion code as a senior motion advisor, then produce prioritized audit and self-contained implementation plans. Read-only on source code - it plans improvements, it does not apply them. Use when the user asks to improve animations, audit motion, make an app feel better, or wants a roadmap of animation fixes rather than a review of a single diff.

Motion · Performance
139

improve-codebase-architectureExternal

Scans a codebase for deepening opportunities and turns them into a prioritized visual report.

Design Systems
140

improve-reactExternal

Survey a React codebase using React Doctor's findings, then produce prioritized audits and self-contained implementation plans without modifying source code.

Performance · Design Systems · Layout
141

improve-uiExternal

Audit an existing product surface against its own design evidence, identify verified UI problems, and write self-contained implementation plans for another agent without modifying product source.

Visual · Design Systems · Layout
142

brutalist-skillExternal

Raw, mechanical interface direction mixing Swiss print structure with terminal-inspired brutalist aesthetics.

Taste · Visual · Interaction
143

interaction-designExternal

Design and implement microinteractions, motion design, transitions, and user feedback patterns for delightful user experiences.

Interaction · Motion · Visual
144

interface-designExternal

Specialized skill for interface design: dashboards, admin panels, and SaaS apps. Focused on craft and consistency.

Visual · Design Systems · Interaction
145

interface-reviewExternal

Interface review of a change rather than a screen: uncommitted work, the current branch, or a pull request. Covers interface quality, not correctness, tests, or security.

Taste · Visual
146

landing-pageExternal

Use when designing or implementing a landing page with strong hierarchy, conversion flow, and visual pacing.

Visual · Layout · Interaction
147

landing-page-designExternal

Build high-converting landing pages with intake questions, page structure, conversion copy, SEO, and a disciplined visual system.

Visual · Layout · Taste · Interaction
148

layoutExternal

Fix spacing, composition, and hierarchy rhythm when UI layout feels crowded, flat, or misaligned.

Taste · Design Systems · Visual
149

linear-disciplineExternal

Keep Linear tracking honest during development with search-before-create, lifecycle updates, and close-the-loop discipline.

Visual
150

linear-finish-installExternal

Complete Linear tracking installation by writing always-on rules and verifying Linear MCP authentication.

Design Systems
151

linear-methodologyExternal

Route Linear tracking work through a methodology for setting up, syncing, monitoring, and maintaining honest project data.

Design Systems
152

linear-monitorExternal

Health-check Linear projects for slipping dates, stale in-progress work, orphan issues, and tracking anti-patterns.

Design Systems
153

linear-setupExternal

Bootstrap or extend Linear project tracking with evidence-based backfill, milestones, dependencies, and repository discipline.

Design Systems
154

linear-syncExternal

Audit and rescue an existing Linear project by reconciling its issues, milestones, dependencies, and tracking protocol with repository reality.

Design Systems
155

link-purposeExternal

Compatibility listing for link-purpose installs from AccessLint's marketplace skill set.

Accessibility · Interaction
156

lottie-animationExternal

Lottie and dotLottie integration guidance for playback control, interactivity, runtime theming, and cross-platform export workflows.

Motion · Layout
157

make-interfaces-feel-betterExternal

Design engineering principles for making interfaces feel polished, with focus on micro-interactions, typography, and visual details.

Taste · Interaction · Visual
158

marquee-loopExternal

Use when building looping marquees that need steady rhythm, spacing, and performance awareness.

Motion · Interaction · Layout
159

masked-revealExternal

Use when revealing content with masked motion, clipped transitions, or layered entrances.

Motion · Visual · Layout
160

mastering-animate-presenceExternal

Audit Motion and Framer Motion exit/presence patterns with practical fixes for AnimatePresence usage.

Motion · Interaction · Layout
161

matterjsExternal

Use when building physics-driven interactions and layout behaviors with Matter.js.

Motion · Interaction · Layout
162

micro-interactionExternal

UI motion guidance for hover and press feedback, toggles, toasts, drawers, modals, list transitions, and shared-element interactions.

Interaction · Motion · Layout
163

minimalist-skillExternal

Editorial minimal interfaces with monochrome palettes, typographic contrast, and restrained visuals.

Taste · Visual · Design Systems
164

morphing-iconsExternal

Build icon components that morph between SVG shapes with smooth, line-based transformation.

Motion · Visual · Layout
165

motion-easing-basics

Use short, purposeful easing curves that clarify state changes instead of decorating them.

Motion
166

navigation-active-states

Make it unambiguous where the user is, at every level of nested navigation.

Navigation · Visual
167

next-cache-componentsExternal

Enable Cache Components in a Next.js app and resolve blocking routes surfaced during adoption.

Performance · Layout
168

next-cache-components-optimizerExternal

Drive a Next.js route to instant navigation under Cache Components using a failing Playwright test and an agentic fix loop.

Performance
169

nitroExternal

Nitro is the framework-agnostic server toolkit (powering Nuxt) for building and deploying web servers anywhere. Use when working with nitro.config, server routes/event handlers, route rules, caching, storage, tasks, websockets, or deploying to Node/Bun/Deno/Cloudflare/Vercel.

Layout · Taste · Visual
170

no-ai-slopExternal

Edit drafts into sharper, more human writing while preserving personal voice, or detect AI-slop patterns without rewriting.

Taste
171

nuxtExternal

Nuxt full-stack Vue framework guidance for SSR, auto-imports, file-based routing, and server routes.

Layout · Performance
172

oklch-skillExternal

Practical OKLCH color workflow skill for building consistent, accessible, and tunable color systems in modern UIs.

Visual · Accessibility · Design Systems
173

optical-alignment

Align interface elements by perceived visual weight, not just mathematical geometry.

Visual · Typography
174

optimizeExternal

Diagnose and improve interface performance across rendering, motion smoothness, assets, and load speed.

Performance · Layout
175

overdriveExternal

Push interfaces into high-impact territory with advanced animation, shaders, and ambitious interaction systems.

Motion · Visual · Taste
176

page-transition-animationExternal

Page and route transition patterns using the View Transitions API and Framer Motion, including reliable Next.js App Router exits.

Motion · Interaction · Layout
177

performanceExternal

Optimize web performance for faster loading and better user experience. Use when asked to "speed up my site", "optimize performance", "reduce load time", "fix slow loading", "improve page speed", or "performance audit".

Performance · Layout · Taste
178

pick-ui-libraryExternal

Choose an opinionated, trusted library for common frontend tasks including components, motion, charts, interaction, state, and styling.

Layout · Design Systems
179

piniaExternal

Pinia state management best practices for type-safe Vue stores, getters, and actions.

Design Systems · Layout
180

playwright-cliExternal

Official Playwright CLI skill for browser automation, test generation, tracing, and session-driven end-to-end testing workflows.

Layout
181

pnpmExternal

pnpm package manager guidance for strict dependency resolution, workspaces, catalogs, patches, and overrides.

Layout · Performance
182

polishExternal

Final quality pass for spacing, alignment, and consistency to prepare UI for launch.

Taste · Visual · Design Systems
183

prefer-container-queriesExternal

Enforce Tailwind container queries over viewport breakpoints for responsive components. Use when writing or reviewing responsive Tailwind code, when a component needs to adapt to its available space (cards, sidebars, lists, panels, anything reused in different layouts), or when migrating sm:/md:/lg: classes to @container variants.

Layout · Design Systems · Visual
184

pressed-button-feedback

Give every interactive control an immediate, physical-feeling response to a press.

Interaction · Motion
185

pricing-pageExternal

Use when building a pricing page with clear plan comparison, emphasis, and conversion-oriented layout.

Visual · Layout · Interaction
186

progressive-blurExternal

Use when applying blur transitions or layered depth effects that need to feel smooth and controlled.

Visual · Motion · Layout
187

mattpocock-prototypeExternal

Builds throwaway prototypes to answer design or logic questions quickly.

Layout · Interaction · Design Systems
188

emilkowalski-prototypeExternal

Build multiple genuinely different UI variants behind a visual picker so the strongest direction can be evaluated and promoted.

Layout · Interaction · Visual · Design Systems
189

pseudo-elementsExternal

Audit CSS pseudo-elements and View Transitions usage for hover effects, decorative layers, and transitions.

Motion · Visual · Layout
190

quieterExternal

Tone down overly intense designs while keeping quality high and preserving hierarchy.

Visual · Design Systems · Taste
191

rad-spacingExternal

Apply hierarchical spacing variables across Figma layouts using proximity-based 4px and 8px increments from the file's library.

Design Systems · Taste · Visual
192

ramsExternal

Real-time design feedback skill focused on accessibility, spacing, typography, contrast, and component quality.

Visual · Accessibility · Interaction
193

react-doctorExternal

Run React Doctor to detect regressions in security, performance, correctness, and architecture, with score-based quality checks.

Performance · Layout
194

react-native-best-practicesExternal

React Native performance optimization guidelines for FPS, TTI, bundle size, memory leaks, re-renders, and animations.

Responsive · Performance · Layout
195

react-router-framework-modeExternal

React Router framework-mode patterns for loaders, actions, middleware, route modules, and full-stack rendering flows.

Layout · Design Systems · Interaction
196

redesign-skillExternal

Audit and upgrade existing interfaces to premium visual quality while preserving product functionality.

Taste · Visual · Interaction
197

refactorExternal

Compatibility listing for refactor installs from AccessLint's marketplace skill set.

Accessibility · Layout
198

refine-liveExternal

Iteratively refine UI in live sessions with a focus on motion, polish, and interaction detail.

Motion · Visual · Interaction · Layout
199

remotion-best-practicesExternal

Domain-specific knowledge base for building videos with Remotion and React.

Motion
200

responsive-breakpoint-strategy

Choose breakpoints based on where your content actually breaks, not a fixed device-width list.

Responsive · Layout
201

review-animationsExternal

Review animation quality, timing, and motion consistency with a production-critical eye.

Motion · Performance · Interaction
202

scandinavian-designExternal

Apply a refined Scandinavian visual system with a neutral black-and-white foundation, restrained sans-serif typography, purposeful product imagery, generous spacing, clear page chapters, and minimal decoration. Use when the user invokes /scandinavian-design or requests a Nordic, monochrome, calm, spacious, restrained, or minimalist interface.

Visual · Taste · Typography
203

scroll-worldExternal

Build an immersive scroll-scrubbed 3D world landing page for any brand with Higgsfield-generated scenes, seamless camera clips, and a portable scroll-scrub engine.

Visual · Motion · Interaction · Layout
204

iannuttall-seoExternal

Use for SEO audits, rankings, keyword research, indexing, metadata, Search Console, GA4, and AI search visibility. Routes to evidence-backed reports through the local SEO CLI and MCP server.

Layout · Performance
205

addyosmani-seoExternal

Optimize for search engine visibility and ranking. Use when asked to "improve SEO", "optimize for search", "fix meta tags", "add structured data", "sitemap optimization", or "search engine optimization".

Performance · Layout · Taste
206

setup-matt-pocock-skillsExternal

One-time repo setup for the engineering skill workflow and related conventions.

Design Systems
207

shadcnExternal

Project-aware shadcn/ui workflow for searching, adding, composing, and fixing components with correct patterns.

Design Systems · Layout
208

shapeExternal

Plan feature UX before coding via a structured design interview that produces an actionable design brief.

Interaction · Design Systems
209

signal-geometryExternal

Create sparse geometric illustrations and posters from concepts or briefs, using precise spatial systems, restrained contrast, and matte paper texture.

Visual · Taste
210

simple-englishExternal

Write or rewrite technical text with ASD-STE100 Simplified Technical English for clear, unambiguous, translation-friendly documentation and interface copy.

Taste
211

slide-wrightExternal

Create beautiful, animated web presentations from a topic, rough notes, or an outline. Generates a custom theme and a short two-slide preview, then builds the full deck only once the user confirms the direction. Use when the user wants to make slides, a presentation, a talk deck, or a pitch deck.

Motion · Visual · Taste
212

slidesExternal

Create strategic HTML presentations with Chart.js, design tokens, responsive layouts, copywriting formulas, and contextual slide strategies.

Visual · Design Systems · Layout
213

slidevExternal

Create developer slide decks with Slidev using Markdown, Vue components, code highlighting, and animations.

Motion · Visual · Layout
214

slopbethExternal

Remove AI-writing tells from prose while preserving meaning, voice, and density during drafting, editing, or review.

Taste
215

smooth-shadow-ringExternal

Style elevated surfaces with smooth shadow ring utilities instead of combining borders or rings with shadows and creating double edges.

Visual · Taste · Design Systems · Layout
216

sounds-on-the-webExternal

Audit interface sound feedback for UX quality, accessibility, and practical implementation patterns.

Interaction · Accessibility · Layout
217

spacing-rhythm

Use a consistent spacing scale and grouping logic instead of arbitrary padding values.

Layout · Visual
218

stitch-skillExternal

Semantic design-system skill for Google Stitch with strict anti-generic UI generation rules.

Design Systems · Taste
219

stop-slopExternal

Remove AI writing patterns from prose when drafting, editing, or reviewing text to eliminate predictable AI tells.

Taste
220

svelte-code-writerExternal

Official Svelte code-writing skill focused on modern Svelte patterns, component composition, and production-ready implementations.

Layout
221

svg-animationExternal

SVG animation techniques for stroke draw-on effects, path morphing, motion paths, animated icons, gradients, and filters.

Motion · Visual · Layout
222

swiftui-ui-patternsExternal

Best practices and example-driven guidance for building SwiftUI views and components. Includes tab architecture and screen composition.

Responsive · Interaction · Design Systems
223

swiss-designExternal

Swiss design system skill focused on grid discipline, typography hierarchy, and clean editorial interface composition.

Visual · Typography · Design Systems
224

sync-figma-tokenExternal

Sync design tokens between code and Figma variables with drift reporting, approval gates, safe delta apply, and persisted reports.

Design Systems · Visual · Layout
225

tailwindcssExternal

Use when you are implementing UI with Tailwind and want reusable, practical utility-first patterns.

Layout · Design Systems
226

taste-skill-v1External

The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

Visual · Taste · Layout
227

tddExternal

Red-green-refactor workflow for building features and fixes one slice at a time.

Layout
228

text-to-lottieExternal

Turn text prompts into polished Lottie animations for motion-heavy UI work.

Motion · Visual · Layout
229

thermo-nuclear-code-quality-reviewExternal

Run an extremely strict maintainability review for abstraction quality, giant files, and spaghetti-condition growth.

Design Systems
230

threejsExternal

Use when building 3D scenes, interactions, or WebGL-backed interface moments in Three.js.

Visual · Motion · Layout
231

threejs-animationExternal

Three.js animation guidance for keyframes, skeletal animation, morph targets, and animation blending.

Visual · Motion · Layout
232

threejs-fundamentalsExternal

Three.js scene setup guidance for cameras, renderer configuration, object hierarchy, and transforms.

Visual · Interaction · Layout
233

threejs-geometryExternal

Three.js geometry patterns for built-in shapes, BufferGeometry, custom meshes, and instancing.

Visual · Performance · Layout
234

threejs-interactionExternal

Three.js interaction patterns for raycasting, controls, pointer input, and object selection.

Visual · Interaction · Layout
235

threejs-lightingExternal

Three.js lighting guidance for light types, shadows, environment lighting, and performance tuning.

Visual · Layout
236

threejs-loadersExternal

Three.js asset loading patterns for GLTF, textures, HDR assets, async loading, and progress handling.

Visual · Performance
237

threejs-materialsExternal

Three.js material guidance for PBR, classic materials, shader materials, and material optimization.

Visual · Layout
238

threejs-postprocessingExternal

Three.js post-processing techniques with EffectComposer, bloom, depth of field, and screen-space effects.

Visual · Performance
239

threejs-shadersExternal

Three.js shader guidance for GLSL, ShaderMaterial, uniforms, and custom vertex and fragment effects.

Visual · Layout
240

threejs-texturesExternal

Three.js texture workflows for maps, UV mapping, environment maps, and texture configuration.

Visual · Layout
241

to-issuesExternal

Breaks a plan or PRD into independently actionable issues.

Design Systems
242

to-prdExternal

Turns a conversation into a PRD and publishes it to the issue tracker.

Design Systems · Layout
243

to-spring-or-not-to-springExternal

Audit animation timing choices to decide when springs versus easing curves produce better motion.

Motion · Performance · Layout
244

transitions-devExternal

Production-ready CSS transition patterns for web apps, with drop-in snippets for cards, modals, dropdowns, panels, and page transitions.

Motion · Interaction · Layout
245

triageExternal

Moves issues through a structured triage state machine.

Design Systems
246

tsdownExternal

Bundle TypeScript and JavaScript libraries with tsdown, including declarations and multi-format builds.

Performance · Layout
247

turborepoExternal

Turborepo monorepo build system guidance for pipelines, caching, filtering, CI, and package boundaries.

Performance · Layout
248

typesetExternal

Improve typography systems, hierarchy, readability, and text cadence for more intentional interfaces.

Typography · Taste · Visual
249

ui-skills-rootExternal

Use when the user needs UI help and you must route by topic, stack, and intent to the smallest useful set of UI skills.

Design Systems
250

ui-stylingExternal

Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.

Visual · Design Systems · Layout
251

ui-ux-pro-maxExternal

Comprehensive UI/UX design intelligence with 50+ styles, 97 palettes, and 9 technology stacks for building professional interfaces.

Visual · Design Systems · Layout
252

unlazyExternal

Anti-laziness execution discipline that finishes substantial tasks through gate files and runnable checks instead of premature done reports.

Taste
253

unocssExternal

UnoCSS atomic CSS engine guidance for rules, shortcuts, and presets like Wind, Icons, and Attributify.

Visual · Layout
254

unslopExternal

Cut AI tells from any writing by editing text to remove machine patterns and restore a more human voice.

Taste
255

use-of-colorExternal

Compatibility listing for use-of-color installs from AccessLint's marketplace skill set.

Accessibility · Visual
256

variantExternal

Answers which of these rather than is this right. Builds several genuinely different versions of one piece of UI behind a picker in the real page, so you can flip between them and promote the one that wins.

Visual · Interaction · Taste · Layout
257

react-best-practicesExternal

Vercel React best practices for rendering performance, bundle efficiency, and scalable component architecture.

Layout · Performance · Design Systems
258

video-interaction-mapperExternal

Analyze a UI screen recording and map interaction states into an annotated Figma Design storyboard with extracted before/after frames.

Motion · Layout
259

viteExternal

Vite configuration and plugin guidance, including SSR and Vite 8 Rolldown migration patterns.

Performance · Layout
260

vitepressExternal

VitePress documentation site guidance for configuration, theming, and Markdown plus Vue content.

Layout
261

vitestExternal

Vitest testing best practices for unit tests, mocking, coverage, fixtures, and test filtering.

Layout
262

vueExternal

Vue 3 Composition API and reactivity guidance for SFCs, script setup macros, and built-in components.

Interaction · Layout
263

vuejs-ai-vue-best-practicesExternal

Core Vue development best practices for component architecture, reactivity, and maintainable code.

Layout · Performance
264

antfu-vue-best-practicesExternal

Vue.js best practices emphasizing Composition API with script setup and TypeScript.

Layout · Performance
265

vue-debug-guidesExternal

Practical debugging workflows for diagnosing and fixing Vue reactivity, rendering, and state issues.

Visual
266

vue-jsx-best-practicesExternal

Guidance for writing robust, type-safe, and readable Vue components using JSX.

Layout
267

vue-options-api-best-practicesExternal

Best practices for structuring and scaling Vue applications built with the Options API.

Layout
268

vue-pinia-best-practicesExternal

Patterns for clean, scalable state management in Vue apps using Pinia stores.

Design Systems · Layout
269

vuejs-ai-vue-router-best-practicesExternal

Routing architecture and navigation patterns for maintainable Vue Router applications.

Interaction · Layout
270

antfu-vue-router-best-practicesExternal

Vue Router 4 patterns covering navigation guards, route params, and route lifecycle interactions.

Interaction · Layout
271

vuejs-ai-vue-testing-best-practicesExternal

Testing strategies for Vue applications, including component tests, integration tests, and reliability patterns.

Layout
272

antfu-vue-testing-best-practicesExternal

Vue testing guidance using Vitest, Vue Test Utils, component testing, mocking, and Playwright E2E.

Layout
273

vueuse-functionsExternal

Apply VueUse composables to build concise, maintainable Vue and Nuxt features.

Layout
274

wcag-audit-patternsExternal

Conduct WCAG 2.2 accessibility audits with automated testing, manual verification, and remediation guidance. Use when auditing websites for accessibility, fixing WCAG violations, or implementing accessible design patterns.

Accessibility · Layout
275

web-cloneExternal

网站复刻 / 克隆方法论。Use when the user says to clone, reproduce, or recreate a website or WebGL/Canvas/Three.js effect. Covers source-first reconstruction, repo scaffolding, reverse engineering, implementation paths, and verification for static sites, content sites, and heavy front-end experiences.

Layout · Design Systems
276

vercel-labs-web-design-guidelinesExternal

Review UI code for Web Interface Guidelines compliance. Audit design, accessibility, and UX against Vercel's best practices.

Visual · Accessibility · Layout
277

antfu-web-design-guidelinesExternal

Review UI code for web interface guideline compliance, including accessibility and UX best practices.

Visual · Accessibility · Layout
278

web-quality-auditExternal

Web quality auditing skill for Lighthouse-style analysis across performance, accessibility, best practices, and SEO signals.

Performance · Accessibility
279

webgl-componentsExternal

Build small, always-on WebGL visuals (identity avatars, ambient orbs, glass and iridescent surfaces, animated textures) that ship inside a normal web app UI without wrecking performance, accessibility, SSR, or layout. Use whenever a shader-, GLSL-, or canvas-driven decorative element is added to a product UI, especially one rendered many times per page or per list; when reviewing or optimizing one; or when debugging one that renders blurry, aliased, all-black, or paints over the surrounding UI on machines without hardware acceleration.

Visual · Performance · Layout
280

webgl-landing-steeringExternal

Use when steering a landing page around a WebGL centerpiece or hero experience.

Visual · Layout
281

write-swiftExternal

How to write modern Swift well — modeling with value types, Swift 6 data-race safety and approachable concurrency (@concurrent, main-actor-by-default, actors, task groups), protocols and generics (some vs any), API design, performance and ARC, Swift Testing, macros, and the modern language features agents don't know about yet. Use when writing, reviewing, or migrating Swift, or when a concurrency error, a hang, a data race, a retain cycle, or a performance problem needs fixing.

Layout · Design Systems